Very interesting - in the brief look I just gave it! Thank you for sharing.
Well here it is. This is the general approach I used to create the Steel Remains map.
I'm afraid that until Gimp supports layer styles, this tutorial will be not be portable to Gimp users.
All C&Cs appreciated, I can edit the tutorial. Please use this tutorial to create your own styles of mapping...I'm really looking forward to see what you come up with!!
All the best
ravs
Last edited by ravells; 05-02-2009 at 08:04 AM.
Very interesting - in the brief look I just gave it! Thank you for sharing.
Please try it, I'd be interested to know if I have explained things properly!
I just happen to be starting a new map now.. let's see if I can't apply this.
-IG
Nicely done. 5 stars!
I'll give this a whirl as soon as I have a bit of time.
My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Thanks, I have that in mind when starting a new map.
I'm actually trying to use this for a city map, though I'm having some issues making buildings and such that look good with it.
Since I already had the outline done, I used this tutorial on the Witchlight Strand last night. I don't think it turned out too badly, but it still needs tons of work.
-IG
I've used non-destructive editing for all my maps in the past year. It's how Brigand I created the Gaia map for the Heaven's Gate campaign. We can very easily go back and alter anything as needed and it will continue to match the overall theme.