I imported Al Burphaban Island into Wilbur, did a little noisin', basin fillin', 'n' erosion. I rendered out a slope-based map and a river mask, 'n' put da results inta photoshop. Here's what all I wound up with...
Oh man, I had never thought to use Gradient Ramp for terrain colors for a grayscale heightmap. Jeez, seems obvious now that I know.
Thanks, su_liam!![]()
Venus Public Transit, Map Of Ceres, Jack Vance's Ports Of Call & Lurulu ... why do I only have 3 maps here?
I imported Al Burphaban Island into Wilbur, did a little noisin', basin fillin', 'n' erosion. I rendered out a slope-based map and a river mask, 'n' put da results inta photoshop. Here's what all I wound up with...
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
You could be on to something, I'm certainly interested.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps