Results 1 to 10 of 10

Thread: Quick Cliffs in PS

  1. #1
      Tom_Cardin is offline
    Guild Journeyer Tom_Cardin's Avatar
    Join Date
    Sep 2009
    Location
    Southern California
    Posts
    144

    Post Quick Cliffs in PS

    Someone asked about doing cliffs so I put my hand to it.

    This tutorial uses Photoshop CS3 and a little bit of Pressure Sensitive stylus but mouse can be used, just be sure to change brush size and opacity often to create a drawn/painted "look" if that is what you are going for.

    1. put a layer of black under your map -I did this tutorial with a finished/flattened piece from my Voradin map, so cliffs can be an after the last minute addition to your map.

    2. Using the polygonal lasso tool I cut the map layer in half with a jagged edge and seperated the top half to a new layer above the bottom half and the black layer at the very bottom. Next I did a Warp under edit>transform, and just lifted up the lower middle control vertices a bit to actually create a gap between the top and bottom halfs of the map. I didn't touch any other vertices besides the middle ones so the edges on the sides are still in their original positions, creating a tapered mouth-like shape.

    3. On a new layer in between the bottom of the map and the black layer I painted in ground with a small hard brush, sampling colors from the map ground areas and drawing in vertical sweeps...I alternated shades and just made it vertically streaky. Then I added noise and faded the noise to about 20%. Then I rendered fibers and faded that to about 20% as well...this roughed it up. I painted way beyond the borders of the actual cliff hole, since the top and bottom map layers effectively mask this area and if I wanted to cut in more details to the top or bottom map layers there would be cliff ground there to expose.

    4. As a last pass I used a small hard eraser to rough up the edges of both the top and bottom halfs of the map. Added rocks and debris to the bottom map layer up against the edge of the cliff using sampled ground colors and a small hard brush - I am drawing lighting in here, keeping the top left edges of the rocks brighter and shadowing the right edges, also added shadowing under the top edge of the cliff and in broader stroks to change the shade as the whole cliff face changes angles.
    Attached Thumbnails Attached Thumbnails Quick Cliffs in PS-cliff01.jpg   Quick Cliffs in PS-cliff02.jpg   Quick Cliffs in PS-cliff03.jpg   Quick Cliffs in PS-cliff04.jpg  
    My debut novel, The Final Warden is available on Amazon.com in paperback and on Kindle.

    Please visit my blog for more information about my writing and my art

    Please visit my sketchbook on Conceptart.org
    TomCardin

  2. #2
      RobA is offline
    Administrator RobA's Avatar
    Join Date
    Apr 2007
    Location
    Niagara, Canada
    Posts
    5,530

    Default

    Thanks Tom, that is super!

    It is great to show how a simple technique can produce such great results.

    -Rob A>

  3. #3
      Ramah is offline
    Guild Expert Ramah's Avatar
    Join Date
    Mar 2009
    Location
    Nottinghamshire
    Posts
    1,326
    Blog Entries
    3

    Post

    Step 2 pushes out us poor pre-CS2 users.

    It would be easy enough to just cut a section out with another polygonal lasso to get a similar looking effect on the empty space left but that wouldn't change the terrain of your original image to make it appear to have shifted.
    I'm sure it would still look ok on all but the most detailed of maps though, or to the most nitpicky of observers.

    Great walkthrough once again Tom.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

  4. #4
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    For us pre-warp CS users I'd just make a jaggy selection on a new layer, fill it with noise, motion blur it, and then set it to multiply.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  5. #5
      ravells is offline
    Community Leader Gracious Donor ravells's Avatar
    Join Date
    Jun 2006
    Location
    London, UK
    Posts
    10,863

    Default

    Tom, that's a fantasic solution to the problem. Have some rep (If it will let me). I'll definitely be using it for my cliffs in future maps.

    All the best

    Ravs.

  6. #6
      Tom_Cardin is offline
    Guild Journeyer Tom_Cardin's Avatar
    Join Date
    Sep 2009
    Location
    Southern California
    Posts
    144

    Default

    RobA - Thank you! I am glad to contribute here.

    Ramah - Yeah, sorry. For the most part its 99% the same as doing a cut out of a jagged selection. The payoff on using warp is where you can show the distortion of the rising or dropping land, easily.

    Ascension - Yup that works just fine as well. One of the things that makes a good piece of graphic software GOOD is being able to take different routes to the same solution. It is one of the reasons I keep getting my eyes opened by everyone here, you all keep showing me ways to do things that I never thought of on my own. That's saying something when my day job has me pounding stuff out in photoshop all day long.

    ravells - Thank you! I will share what I can as I continue my cartographic adventuring.
    My debut novel, The Final Warden is available on Amazon.com in paperback and on Kindle.

    Please visit my blog for more information about my writing and my art

    Please visit my sketchbook on Conceptart.org
    TomCardin

  7. #7
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Post

    Hmm.. here is my quick-o attempt in GIMP using a different method(layer masks of the shape....
    Attached Thumbnails Attached Thumbnails Quick Cliffs in PS-cliff_updated.jpg  
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  8. #8
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Default

    Ummm ....errr... after rereading the thing... my attempt is more of a yawning chasm in the ground as opposed to cliffs as the cliffs as Tom originally intended...even still.. I like mine quite a bit other than the bogus looking top left end... but like I said.. I did this in just a few moments of work...
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  9. #9
      Tom_Cardin is offline
    Guild Journeyer Tom_Cardin's Avatar
    Join Date
    Sep 2009
    Location
    Southern California
    Posts
    144

    Default

    jfrazierjr - That works quite well. Chasms appear easily with just a lighting change - darker at the bottom and lighter at the top and a slight change to how the rocks and debris are layed out and contoured.
    My debut novel, The Final Warden is available on Amazon.com in paperback and on Kindle.

    Please visit my blog for more information about my writing and my art

    Please visit my sketchbook on Conceptart.org
    TomCardin

  10. #10
      TheMarcus7 is offline
    Guild Member TheMarcus7's Avatar
    Join Date
    Feb 2009
    Location
    South Bay Area, CA
    Posts
    64

    Default

    I just stumbled across this looking for something else! Awesome. Rated and repped.

    .TM7
    Currently using Photoshop CS3, GIMP, MapTool, and planning to try Inkscape, Illustrator and Wilbur "real soon now."
    Running and playing as much 4e as I can.
    All work I post here and refer to as "mine" can be used under this Creative Commons license

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •