- Select the "mt height map" layer and apply a tiny displace map, using the "noise" layer as map for both X and Y axis. I used a small setting of 3 for both axes. [sshot-6]
- Create a new layer with filled with 50% gray and blend mode Hard Light.
- Apply a bump map on it. Play with the depth a little bit until you're happy with the results. [sshot-7]
- As it's most likely, by now the mountain will have a weird round peak. If that happens you can duplicate the height map layer, play with the curves until you have a well defined peak [sshot-8] and mostly-gray on the rest, select the peak then make a new bump-map layer out of the peak. [sshot-9]
Then the end result should look something like this:
[sshot-10]
There it is, I hope it helps anyone. My next step, whenever I get a break from work again, is to try to add some nice foot hills to them. I've been trying for a while, with no luck so far.



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