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Thread: Tutorial GIMP 2.6.8

  1. #1
      Carlo is offline
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    Post Tutorial GIMP 2.6.8

    I wanna know if someone have a tutorial to create Maps, for RPG games, utilizing GIMP 2.6.8. I tried to do a map but it's horrible.

    Thanks, and sorry my english, i'm Brazilian D=

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
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    Carlo you are in the right place. Try this link, that ought to get you started.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3
      Carlo is offline
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    Thanks ^^..............

    Man, can u help me?
    I closed the window wiht the layers and channels, but i don't konw how open it again...Please help me i need of this window D=

    [IMG][/IMG]
    Last edited by Carlo; 01-06-2010 at 07:42 AM.

  4. #4
      jfrazierjr is offline
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    Quote Originally Posted by Carlo View Post
    Thanks ^^..............

    Man, can u help me?
    I closed the window wiht the layers and channels, but i don't konw how open it again...Please help me i need of this window D=

    [IMG][/IMG]
    I don';t have GIMP handy, but on the Window menu bar, there should be somthing like "Recently Docked Windows" or something to that.. I think there are only 3 items on that menu, so one of them should get you close to what you want. Also, be sure to check out the GIMP tutorial from Gimp.org. I would suggest downloading it locally and then configure the GIMP preferences to use the local copy so you don't get error messages when you go to the Help menu + it allows you to get help even when you are offline.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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