-
I might darken up the trees a tad so that they don't blend in with the grass but otherwise this is quite good.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
-
Thanks, Ascension. I'll give that a try to see how it looks.
So, my local critics suggest that everything looks "too square" and I can sort of see that point. Looking at satellite images of buildings, even old ones, I see that (apart from photographic noise) you just don't see much in the way of imperfections in building. I was thinking of extending the diagonal cap tiles beyond the roof edges and maybe docking a pixel here and there from the bottom row of tiles. Maybe also hint at a missing brick or two from the wall...though not many, because this is supposed to be a well-maintained monastery.
Anybody have any other ideas for dealing with this?
Also, anybody have suggestions for details that might make this come alive?
M
-
A path! A path! Nih! A lil koi pond, shrine, gardens, gazebo, ornamentation on the corners of the roofs (from above you might just see a rectangle but the shadow would show something curly).
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
-
-
Wait, so did you say you can create a formula in PS to make the shadows? I've not seen anything like that in Gimp as far as I know but that would be nice. I've taken to doing mine by hand quite a bit :/
“When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

*
Rivengard *
My Finished Maps *
My Challenge Maps *
My deviantArt
-
Heya. Nope, no formula in PS. I've created an Excel file that takes in the PS lighting angles and height of the object and tells you how long the shadow should be for that height. Then there's a bit that converts the length into pixels for a given scale and tells x and y displacement. It's not done yet...and you still have to do everything by hand in PS. Yeah, and automated thing sure would be cool. I dunno, maybe PS Extended has some 3D thingies that would help? Or CS 5?
M
-
-
I'm going to call this one finished...five more maps to go. Here's the posting in the Finished Maps thread (link). Thanks to all who commented.
Next up is a fairly simple battlemap. Hopefully have a post on it tomorrow night.
M
-
-
Well, it would work for a battlemap I guess but it's so blurry I think it would bother me....maybe this is just a reduced version?
edit: re-reading, you said it's just the rough draft so I'm guessing you do mean to clear it up a bit.
On the matter of the compass rose, perhaps the rose you design could hold a hint of what the map is about? Nothing obvious until you have been through it?
Last edited by Jaxilon; 08-26-2010 at 09:59 AM.
“When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

*
Rivengard *
My Finished Maps *
My Challenge Maps *
My deviantArt
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules