Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 39

Thread: WiP - BlackStar Studios commission battlemaps

  1. #11
      mearrin69 is offline
    Community Leader Gracious Donor mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,232

    Default

    Now working on the bridge (there's no shading at all yet, just the shapes and rubble surrounding it). Still have to do something about that placeholder water. If anyone has any suggestions for putting in mid-level foliage and suggesting overhanging jungle canopy I'm all ears...
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-capture.jpg  

  2. #12
      Gidde is offline
    Community Leader Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,098

    Default

    You could maybe put some overhanging fronds around the edges ... enough to make it look like there's canopy there, you've just removed or gone under it for the sake of the map.

  3. #13
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Default

    Set down a pattern of some foliage, mask off most of it, then use the brush tool (on the mask) to draw some lines out over the water.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #14
      mearrin69 is offline
    Community Leader Gracious Donor mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,232

    Default

    Good ideas. Thanks! Here's a little progress. Finally getting the bridge to start to look like it's the remains of a structure standing in the river...still a lot more work to get it all of the way there however.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-capture.jpg  

  5. #15
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Default

    Lookin really sweet, man. Very nice.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #16
      anstett is offline
    Guild Journeyer Gracious Donor
    Facebook Connected
    anstett's Avatar
    Join Date
    Feb 2011
    Posts
    211

    Default

    Very nice work on the maps.

    My comment from a user perspective is that they are too "close". I like the bridge for instance, but only having 20 feet of space surrounding it on the map is had to use for an encounter. I know you don't have full control over it but perhaps a snapshot view showing the bridge and more surrounding vegetation? Or just a "blank" vegetation map to use as tiles on either side?

    I just know my players will have their bows/laser rifles ready from dozens of yards away wanting to aim there and blow up what is left into even tinier pieces.

    BOB

  7. #17
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,812
    Blog Entries
    27

    Default

    Looks Great M
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  8. #18
      Jaxilon is offline
    Community Leader Gracious Donor Jaxilon's Avatar
    Join Date
    Nov 2009
    Location
    Arizona
    Posts
    3,954

    Default

    That looks fantastic M.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  9. #19
      mearrin69 is offline
    Community Leader Gracious Donor mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,232

    Default

    Thanks, guys.

    @anstett: I definitely see your point there. The client chose the size, I think, because it'll be an ambush battle...with some velociraptors or something jumping out at the PCs as they approach the bridge ruins. I don't think the map's to be used as an actual print-and-play battlemap, more as a reference for the GM to the basic terrain (which is basically dense jungle beyond the edges). I'm a big fan of a more zoomed-out view for exactly the reason you mentioned.

  10. #20
      mearrin69 is offline
    Community Leader Gracious Donor mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,232

    Default

    Lots of placeholders but definitely getting there.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-river-crossing-encounter-map.jpg  

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •