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Thread: WiP - BlackStar Studios commission battlemaps

  1. #31
      mearrin69 is offline
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    Not a bad idea though there's not much room because of the other callouts. I would LOVE to do interactive maps that let you change levels or remove roofs and such.

    Here's a little update with some more refinement and some additions. Working with the client to determine the exact functions and contents of the rooms. Won't post again until I get some furnishings in.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-mob-boss-encounter-map-05.jpg  

  2. #32
      mearrin69 is offline
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    Starting to get some Roman-style mosaic flooring in there. Lots more to do though. Pools/baths are in but the water's a bit bright at the moment.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-mob-boss-encounter-map.jpg  

  3. #33
      mearrin69 is offline
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    And more. Some furnishings tomorrow.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-mob-boss-encounter-map.jpg  

  4. #34
      anstett is offline
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    Very nice choice to have the mosaics rotated to orient to face the doorways.

    If this were interactive (show with roof on, show with roof off, remove layer with furniture, etc) I would definitely buy this for my game.

    Not that they are in any sort of area where this building makes sense but it is too cool to pass us

    BOB
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.dragonslayers-society.org

  5. #35
      mearrin69 is offline
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    That's an interesting idea but I'm not sure how it'd be implemented. I've had a couple of situations recently where I'd like to have a map interactively layered (GM secrets, removing roofs or changing floors, etc.) Maybe it could be done with a layered PDF but I don't know anything about them. Have to look into that.

    In the meantime, I've been furnishing rooms. Here are the dining room/pantry and the storeroom, which also doubles as a torture chamber.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-dining.png  
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    Last edited by mearrin69; 03-19-2011 at 12:14 PM.

  6. #36
      anstett is offline
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    Yes a layered PDF is the way to go. If you have not seen them 0onegames puts out exactly that type of product.

    http://dragonslayers-society.org/4im...hp?image_id=19

    This is a screen shot from a battle using one of their maps. Turn on and off all the GM things, grids, etc. Extremely useful for VTTs

    BOB
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.dragonslayers-society.org

  7. #37
      mearrin69 is offline
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    My connection has been hosed for some time now...plenty of download speed but no upload. Anyway. Been at work on this map a bit. Here are some more rooms. Mostly done but I'll probably continue to spruce them up until I think I'm overworking it.
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-east-wing.jpg   WiP - BlackStar Studios commission battlemaps-west-wing.jpg  
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  8. #38
      jtougas is offline
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    They look great M. I particularly like the shadows and the water.
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  9. #39
      mearrin69 is offline
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    This is nearing completion. Waiting for client feedback and a few little details here and there to fill it out. Any suggestions?
    M
    Attached Thumbnails Attached Thumbnails WiP - BlackStar Studios commission battlemaps-mob-boss-encounter-map_50.jpg  

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