You are on the right track meek, I think you simply need to put more depth to your texture library and use less saturated colors and this would turn out even better. You can also clean up the lines used to draw the walls some parts aren't straight and bits are sticking out. Within GIMP you can use the grid functions to allow your pencil/ink/paint/etc tool to snap to the corners of the grid and using the shift key can draw straight lines from one point to another. Only other suggestion is to do something with the white background and add work on the labeling and this map will look that much better



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