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Thread: Multiple VTT WIP

  1. #31
      arsheesh is offline
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    Very nice, especially for your first ever hand drawn map eViLe!

    Cheers,
    -Arsheesh

  2. #32
    Guild Artisan eViLe_eAgLe's Avatar
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    Thanks Arsheesh, I have done linework before for the castle.. But I never colored it, so this is more of a test for that I guess.
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  3. #33
      geamon is offline
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    Yeah very good. The only thing I would prefer is just a little more oomph color wise. Here's what i got after just fooling around for 5 mins.
    Attached Thumbnails Attached Thumbnails Multiple VTT WIP-river-crossing-encounter2.jpg  
    Cheers, Julien

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  4. #34
    Guild Artisan eViLe_eAgLe's Avatar
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    I guess thats a bit more my fault I tend to be a dark person.
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  5. #35
      Lukc is offline
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    Upon a pale horse, the master of death, rode past the river crossing and all the grasses and all the trees turned pale and brittle, mere ashen imitations of what they were in life.

    Multiple VTT WIP-river-crossing-encounter2-sepiate.jpg

  6. #36
    Guild Artisan eViLe_eAgLe's Avatar
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    Nice Lukc!
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  7. #37
      Lukc is offline
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    Yes, as winter approaches I turn more and more pale.

  8. #38
      jfrazierjr is offline
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    Hmm... actually Lukc, I think you might be on to something here. I was thinking along the lines of 4 maps of the seasons, specifically, what a place looks like during different times of the year. Specifically, a battlemap "for sale" product that gives alternates of the same map. For that matter, this might make a really cool challenge.. such a map would basically stay the same, but there would be some big color shifts along seasonal lines if in a temperate earth like climate....

    BTW, Evile, that's a really nice map you got there...

  9. #39
      Lukc is offline
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    Hmm ... JF, that mike actually make an interesting challenge, I agree. Depending on the climate, the winter map in particular might be very different, since snow tends to wipe out a lot of features - it might actually require a re-draw of the base map. Late autumn would require quite a few bare trees, while the summer and spring versions could use similar bases ... I'm visualising a work flow with a base terrain layer for rock and dirt, a layer for grass areas, a layer for tree-trunks and bushes (sans leaves), a foliage layer, and a snow layer ... if there was water, then there should be at least a water and ice layer, and possibly a summer water layer for reduced water-flow if the region is dry in summers ...

    If it's a "for sale" battle-map, there should probably also be variant terrain effects - snow in winter, mud in autumn (or spring) ... I'd be interested to see what comes up! Heck, it might be a fun challenge for me too!

  10. #40
      jfrazierjr is offline
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    Yea lukc, as you are talking, i am thinking about how a cliff and waterfall style Battlemap would look over 4 different seasons....ooooohhhh

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