Frozen waterfall in winter, so you can climb up it, +4 to your climbing check if you're wielding a military pick :) that's how it would look. I've got a lot of waterfalls near my house that tend to freeze in the winter, some of them end up with 10 to 20 meter ice stalagmites :)
I suppose updating this is better than making a new thread, so here we go.
I made these for Splork Games, Map Flats, copyright belongs to them.
You can go to their site here.
And here's something I finished a while ago, just never put up on here.
Since it's too large for this site, you can see the full version here.
I love your style - great maps, and the white walls really fit in with my own maps for them. Did you intentionally go for a similar visual style to me, or did we both end up thinking alike through our separate geniuses?
I -think- I adopted the white walls after I saw your map - it looked so much better than textured ones, so yes, I thank you for that ;)
Edit: I remember, mine were originally black or gray, and I changed them once I saw yours.
Well I think it's great that you did that; it makes both our contributions to the project look far better than they would have had you not tried it out. I'm really impressed with your windmill top floor map, you did an absolutely amazing job with the gears and paddles.
That part of the map probably took me the longest, I really wanted to capture what an actual windmill would look at, so I looked at a bunch of designs for the mechanisms and that sort of stuff :)
Originally Posted by Jacktannery
I don't know if this will be of any use to anyone, but I was looking for a new style for my new campaign (taking place in the future.), and took a huge pint of inspiration from Hotline Miami in the colors and the way it represents.
What I have right here is a basic test of what I think would look good, probably a bit more details then it currently has (But not too much, as I want to be able to add details anytime I want, sort of like the old blue dungeon maps.), but for the test, I think it looks good - and it's also pretty easy to make.
For any would interested, here's the city map, almost all the game will be spent in this city-state like city.
(For some reason, the resolution is pretty gigantic.)
Another small one in the same style.
Nice to see some futuristic battlemaps rather than exclusively fantasy. Thanks for sharing.