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Thread: Rivertrail

  1. #1
      Troedel is offline
    Guild Adept Gracious Donor Troedel's Avatar
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    Default Rivertrail

    My new toy is hungry for battlemaps. So i gave it a try and thought to share. THX torstan for the backgrounds fetched up in the free annual from profantasy. I hope you like it.

    Rivertrail-forest-encounter-2.jpg

  2. #2
      aaronil is offline
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    Hey I recognize that compass

    Great looking river trail, Troedel!

  3. #3
      caradoc is offline
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    Nice use of 3d visual techiniuqe

  4. #4
      Troedel is offline
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    Quote Originally Posted by caradoc View Post
    Nice use of 3d visual techiniuqe
    Just dodge and burn with a light hand and patience. Works very well to give your maps more depth.

  5. #5
    Guild Novice Lonewolf147's Avatar
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    Very nice job

  6. #6
    Guild Artisan Jacktannery's Avatar
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    Default

    Great map - I really like the colour of the grass and your contours.

  7. #7
      Bogie is offline
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    I agree with Jack, nice work!

  8. #8
      Jalyha is offline
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    The land (island?) in between the river(s) makes me so happy


    Also everything looks very nice ^.^
    Have you "liked" a post today?

  9. #9
    Professional Artist Cunning Cartographer's Avatar
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    Default

    Only thing I'd say is missing is a scale, because by default I'd always presume an unlabeled map is 5ft per square, in which case with a 1sq width this is probably more a stream than a river Looks nice though.

    From an encounter point of view I would have maybe had the fork be more central to the map as it's the strongest tactical environmental feature along with the cliff, having the little island portion at the edge of the map can make combat an issue because whilst people might want to use it, players often avoid the edge of the map as there's less maneuverability because the meta avoid moving off the map.

    Looks wise it's nice.

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