08-01-2012, 02:37 PM
Thanks Bogie - On that note I think I'll leave it there ; this thread is now finished!
08-02-2012, 05:47 AM
02-24-2013, 05:10 PM
Apologies for necro-posting, but does anyone have a sense of the height of the hill the abbey sits on? I'm trying to work up a version in Sketchup but I'm not finding this bit of information.
02-25-2013, 05:13 AM
Aershae, I'm not sure what the answer is to that, however I made this image http://i1006.photobucket.com/albums/...dmoreAbbey.jpg to give the PCs an idea. Also if you are using my maps make sure you are using the finished versions - see link in post 1 of this thread.
07-25-2013, 01:03 PM
Would love a walk-through with how you built these in GIMP. Let me know if you have some time to do this.
07-26-2013, 02:22 AM
Icestorn008 - sure I'll let you know when I get a chance; I will be happy to do this. In the meantime you might familiarise yourself with GIMP and read through jpfrazier's tutorial on layer maps, especially the part where he creates a river (find that in the tutorial section of this forum).
08-16-2013, 05:01 PM
I have time this weekend and next week if you want to do this Icestorn008.
Originally Posted by Icestorm008
10-18-2013, 02:09 PM
Went through this thread and there are some great pieces in here! Jack, I was wondering if you could give a brief overview of how you do the lighting and shadows in your maps. I have gotten pretty good with textures and color but I still havent figured out how people do some of the lighting and shading tricks that really separate the great maps from the good ones.
10-18-2013, 03:12 PM
Sure Sarcasm. I use a variety of techniques. Lately I am using a very bleached-out lighting style you can see here Warehouse, which is different from the Gardmore lighting.