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Thread: Madness at Gardmore Abbey Encounter Maps

  1. #61
    Guild Artisan Jacktannery's Avatar
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    This is the ground floor. Question: does it look like a large subcircular staircase winds up the walls of the tower, and leads from the ground floor to the upper floor? I've done my best but it's a really tricky thing to depict.

    Madness at Gardmore Abbey Encounter Maps-5-arcanian-ground-floor.jpg

  2. #62
      Bogie is offline
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    Looking good. Overall the stairs look very good. The part that is off just a little is the shadows in the middle. I know it is because of the column beside those stairs, but it's not quite right. The eye doesn't follow the progression of getting darker as you go down. Specifically, the stair shadow I circled in red should be the same darkness as the other stairs near it, and the opposite column shadow circled in green shouldn't be there. At least that's what it looks like to me.

    Madness at Gardmore Abbey Encounter Maps-6-arcanian-study-shadow.jpg

  3. #63
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    Quote Originally Posted by Jacktannery View Post
    This is the ground floor. Question: does it look like a large subcircular staircase winds up the walls of the tower, and leads from the ground floor to the upper floor? I've done my best but it's a really tricky thing to depict.

    Click image for larger version. 

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    The fade to transparent almost makes it look like it is going back down. I would keep the stairs solid and end them where they would match the start of the stairs in the Study, at about 5 o'clock.

  4. #64
    Guild Artisan Jacktannery's Avatar
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    Thanks Bogie - unfortunately that is the one bit that's a nightmare to change - I accidenctly painted directly over the stiarcase in black there (meaning of course to paint on my shadows layer than smudge it/half-delete it). You can ever see those same marks in the ground floor staircase. I'll try and fix it up with some selective hightlighting. I had been hoping no-one would notice that bit!

    EDIT: regarding your second point - yes but I want to able to do things under them.

  5. #65
      Bogie is offline
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    Oh well, those are minor details anyway. If it is to hard to change, don't. It still looks great.

  6. #66
      jfrazierjr is offline
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    As boogie noted, on the ground floor, the stairs seem to accent to the top of the image and then looks to start back down. Also, on the right, the stairs won't fit in the space you have.. the lines will bisect the right wall instead of joining with it.

    I do agree that the second floor stairway looks really odd and off due to the extra shadows mentioned.
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  7. #67
      rdanhenry is offline
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    Where's the railing/banister? You don't want to skip the safety features when you're likely to have ice on the stairs.

  8. #68
      Bogie is offline
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    Quote Originally Posted by rdanhenry View Post
    Where's the railing/banister? You don't want to skip the safety features when you're likely to have ice on the stairs.
    That's part of the Ice Mage's Trap for unwary adventurers.

  9. #69
    Guild Artisan Jacktannery's Avatar
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    Quote Originally Posted by Bogie View Post
    That's part of the Ice Mage's Trap for unwary adventurers.
    !!!

    Changed the staircase a little - hopefully its getting better rather than getting worse.

    Madness at Gardmore Abbey Encounter Maps-6-arcanian-study.jpg

    And now I have added the cool knights, an apprentice and an ape. Hopefully these look ok. I'll see if I can play with the light settings in gimp and get some sort of twinkly shimmering over it all.

    Madness at Gardmore Abbey Encounter Maps-6-arcanian-study.jpg
    Last edited by Jacktannery; 03-17-2012 at 07:31 PM.

  10. #70
      Bogie is offline
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    The stairs look fantastic now, love the extra ice coating.

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