Page 4 of 4 FirstFirst ... 234
Results 31 to 37 of 37

Thread: WIP: Duergar's forge

  1. #31
      Simon33600 is offline
    Guild Adept Gracious Donor
    Facebook Connected

    Join Date
    Jun 2011
    Location
    Plouguerne; Brittany
    Posts
    284

    Default

    Ok, what do you think of it now?

    I did the gradient thingy (couldn't get the hand drawn version to look right) and both adjusted the shadows on the bucket and drawn a fuzy shadow line on the Eastern wall...


    WIP: Duergar's forge-duergar-forge.png

  2. #32
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,737
    Blog Entries
    24

    Default

    I think it looks great. I think we're to a point now that I have to ask. What do YOU think? (I'd be pretty proud if I were you.)

    Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)
    Attribution Instructions

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  3. #33
      Simon33600 is offline
    Guild Adept Gracious Donor
    Facebook Connected

    Join Date
    Jun 2011
    Location
    Plouguerne; Brittany
    Posts
    284

    Default

    Well, right now, I am tired and sleepy :p

    I guess I will have to take a step or two back and look at it more objectively before giving a honest opinion... I will the two barrels on the West might need a bit more shadows dropped on them... but I think it is going to be a pretty cool map, I might end up liking it better than my "sunken temple" one. I really like the light effects...
    I guess, the next map will have to be a flooded cave with flaming debris floating around...

  4. #34
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    821

    Default

    Very nice - I think you have it down now. Agree about extra shadows around barrels. Agree with jt.

  5. #35
      Simon33600 is offline
    Guild Adept Gracious Donor
    Facebook Connected

    Join Date
    Jun 2011
    Location
    Plouguerne; Brittany
    Posts
    284

    Default

    Yep, the shadows on the barrels should only take a few minutes... So, hopefully, I can post the final version of the map tonight...

  6. #36
      Simon33600 is offline
    Guild Adept Gracious Donor
    Facebook Connected

    Join Date
    Jun 2011
    Location
    Plouguerne; Brittany
    Posts
    284

    Default

    So, here is another version with more shadows on top of the barrels...

    WIP: Duergar's forge-duergar-forge.png

  7. #37
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,737
    Blog Entries
    24

    Default

    I think it looks great. I admire all the work you put into this and the finished product really shines.

    Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)
    Attribution Instructions

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

Page 4 of 4 FirstFirst ... 234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •