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Thanks anomie. First attempt at the rivers of blood. I'm not sure how I feel about them.
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I actually really like the texture your using for the river...but, at the moment it looks like the river is at a higher elevation than its surroundings. I think you could fix that by playing with the river banks. Might also suggest increasing the transparency of the river slightly also.
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Yes I agree anomie - the next stage is to work on the banks, and hopefully then the pool and rivers will 'lie down' on the map like they are supposed to.
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That is very cool. I'd agree with AC about the textures they look perfect for this. The river is a bit "thick" it almost looks like a river of "Blood Pudding" which is creepy and scary in itself but probably not what you were looking for.
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Finished Maps
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
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I started work on the banks - I did five of the ten pools (half). This is pretty time-consuming work, but it's worth it. I'm really glad nobody has a problem with the blood texture - I assumed that finding the right colour and texture for the slow-moving coagulating blood would be the hardest part of this map, but since JT and anomie like them I consider that sorted.
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This is really very good. It's got such a great feel to it. You've nailed the vibe for this.
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Finished Maps
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
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Thanks JT - though I'm having doubts about my crawling-hive cavern wall texture. I think I either need to desaturate it a lot, or swap it out for a much plainer rocky texture. I just think it detracts from the blood a little.
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I swapped in a photo of some barnacles instead of the hive/ants for the walls. I think it works better. I may need to play with the exact colour of it however.
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First attempt at a whirlpool for the central pool. This is not very good - I'll have to come back to this at the end. I'm not sure how best to show it. I think the central pool is supposed to have a swirling whirlpool portal that is like a wormhole to another dimension.
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