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Thread: Lair of Azselan

  1. #1
      Neyjour is offline
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    Map Lair of Azselan

    I've been wanting to try my hand at a desert map for a long time, but all my previous attempts were disappointing. But I decided to give it a try again, this time with something fairly simple, and I'm quite happy with the results.

    I had two thoughts on possible scenarios while creating this one:
    1) The skeleton is a warning to adventurers, that whatever lurks inside the cave is mean and nasty enough to kill a dragon, so tread very, very carefully!
    2) The dragon skeleton is actually alive/reanimated and simply "plays dead", waiting for adventurers to enter its lair before following (and trapping) them inside.

    The full-rez version can be downloaded HERE
    Attached Thumbnails Attached Thumbnails Lair of Azselan-lair-azselan-small-preview-neyjour.jpg  

  2. #2
      Bogie is offline
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    Your work never disappoints!

  3. #3
    Guild Adept anomiecoalition's Avatar
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    Awesome...might have to find a way to throw that into my al-qadim game...gives me an excuse to map out a new cave.
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com*

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  4. #4
      Neyjour is offline
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    Bogie, anomiecoalition ... thanks very much!

    Hope it works out for you, with your game. Have fun!

  5. #5
    Guild Artisan Jacktannery's Avatar
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    Beautiful map (as usual). You've done a really good job with the sand, which is difficult over such a large area without looking 'texture-y'.

  6. #6
      Neyjour is offline
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    Thank you, Jack!

    Actually, I didn't have to do much to the sand, which really surprised me. It's a texture from CGTextures, and I just turned it into a seamless tile and did a bucket fill. I was expecting to have have to do a lot of cloning, thinking there would be a noticeable repeating pattern, but there wasn't! Then I just laid some transparent rocky/cracked overlays on top (which I made from another texture from CGTextures), made a few tweaks to those, and that was it. I was so happy. LOL!! I've found it very difficult to find good desert sand textures, which is part of the reason why my previous attempts at a desert map failed.

    Thanks again! Glad you liked it.

  7. #7
      Ndreare is offline
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    Awesome. Makes me want to find a way to put in one of my adventures.

  8. #8
      Neyjour is offline
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    Thanks. Hope you enjoy it.

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