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Thread: New to Battle/Encounter Maps

  1. #1
      ajb47 is offline
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    Wip New to Battle/Encounter Maps

    Long time lurker, first time poster. Thought I'd get that out of the way.

    I've done a lot of reading of tutorials, but none of them seem to be specifically for a battle map. I've tried to apply a couple of the simple processes to this simple map of a path through a forest, and I'm wondering what other techniques could be used to improve it. In my own view, the trees seem a little hedge-like, and though I like that the clearing has some texture, I'm not sure it's "grass-like".

    To start, I use Photoshop. CS5.

    For this map, I had a base layer of green, then a layer where I drew out the edges of the forest. Magic wanded and used paint bucket to fill with the "tree" pattern on a trees layer. Used the paint bucket to put a pattern on the base layer (forgot to create a new one, but I'm new, so it happens.) There was some smudging and some blurring.

    Any suggestions?New to Battle/Encounter Maps-rndjungleenc03.jpg

  2. #2
      madcowchef is offline
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    Hmm I shall endeavor to write a tutorial on battle maps in the next week or so. I've been meaning to get around to it. To start with I suggest playing around with the bevel effect for layers, its great to get familiar with. CGtextures is a great resource for backgrounds.

  3. #3
      ajb47 is offline
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    Quote Originally Posted by madcowchef View Post
    Hmm I shall endeavor to write a tutorial on battle maps in the next week or so. I've been meaning to get around to it. To start with I suggest playing around with the bevel effect for layers, its great to get familiar with. CGtextures is a great resource for backgrounds.
    Thanks for the offer. I look forward to it. I also want to say that I really like the way yours turn out. I've been through your deviantart gallery. I'll see about toying with the bevel on my trees and see what I can do.

  4. #4
      madcowchef is offline
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    OK as promised here's some tutting:
    Battlemaps in Photoshop

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