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Thread: Dungeon tiles - a small project

  1. #21
      torstan is offline
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    Some proper doors added and some barred walls:

    Name:  Door.png
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    Dungeon tiles - a small project-barredwalls-4sq.png

    Here they are within maptool:
    Dungeon tiles - a small project-barredwalls.jpg

    I also had a play around with creating circular rooms and angled rooms with these map pieces and it came out surprisingly well:
    Dungeon tiles - a small project-circularroom.jpg
    Dungeon tiles - a small project-angles.jpg
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  2. #22
      torstan is offline
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    Okay, some more progress.

    A few doors and rubble tiles added. Here's the tiles:
    Dungeon tiles - a small project-ruinedwallend.png Name:  Rubble.png
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Size:  55.8 KB Name:  BarredDoor.png
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Size:  3.5 KB Name:  SteelPrisonDoor.png
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    Here they are (and a few variations) in a dungeon:
    Dungeon tiles - a small project-doorsandrubble.jpg
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  3. #23
      Ascension is offline
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    I gotta grab the zip once you're done and play around with these...too cool.
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  4. #24
      torstan is offline
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    Okay, I've added a few lightsources. Fires, braziers (though people seem to think they are treasure chests so they probably need redone), bowls of flaming oil and torches. Everything comes in a lit and unlit version. The zips are updated with the new additions so here's some screenshots of them in use:

    Dungeon tiles - a small project-lighting.jpg Dungeon tiles - a small project-lighting2.jpg
    Dungeon tiles - a small project-lighting3.jpg Dungeon tiles - a small project-lighting4.jpg

    I also had a thought that I could probably put together a rough castle from the bits that I had. And so it turned out:
    Dungeon tiles - a small project-castle.jpg

    I'm not entirely convinced by the lightsources yet. If anyone can lend some C&C I'd be very grateful.
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  5. #25
      Redrobes is offline
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    Well done Torstan these are mighty good. I think I would darken or do something extra with the rubble a bit as its so camouflaged against the stone floor. Perhaps if each stone had a shadow then it would stand out a bit. I like all the bits so far. Will definitely snag once finished ! Will rep too.

  6. #26
      torstan is offline
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    Thanks Redrobes. They actually do have a drop shadow on them but it's clearly not heavy enough. I'll boost it a bit, and possibly bump up the highlights a little.

    Thanks for pointing that out.

    In other news, these will be bundled with the stable release of maptool 1.3 which should be out in the next few weeks.

    I'm doing lightsources now (obviously). My current list of core ligthsources is:
    torch -done
    fire - done
    flaming bowl - done
    candle
    brazier -sort of done
    firepit

    Any other core lightsources you'd expect to see here?
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  7. #27
    Community Leader Facebook Connected Steel General's Avatar
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    How about lanterns or light/continual light spells?
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  8. #28
      RPMiller is offline
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    I already gave kudos on the RPTools forums, but I'll say it again as it is worth it. This is an awesome project! The thing I love most is that it is all done in your style and that creates a coherence throughout the entire sense that really takes any map created with it to the next level. I think by the time you are done, someone would have to actually make an effort to not make their map look good. I give you a standing ovation!
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  9. #29
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    Lightsource - blacksmith's forge?
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  10. #30
      torstan is offline
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    Thanks RP. That's the plan anyway. Things have slowed up a little now as I do the lightsources. Objects are fiddly, but there are more on the way.

    A few people have asked for forges now. I'll put one together.
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