[dominions 3] hexagon map reworked to look more medieval
I found this forum a few times ago, and it has really impressed me..
i begin to make maps for a medieval wargame/strategy game called "dominions 3"
all the maps in the game are TGA files, so you can easily change them, or create new ones with the inclued editor..
for my first try, i took a really strategically interesting map, but oldschool/hexagon fashioned, and try to make it to look more like a medieval cartography..
so i put the original map in a layer in photoshop and begin to work on it..
i join the original (hexy one) and my "redone" version
you can notice that i used some of the ressources i found here :)
i still need to find or draw something to replace the "brown block" bridges.., and i'm not so happy with the farms and castle in the center, i dont think it integrates very well with the rest.. and maybe work a little more with the rivers drawing..
i would be happy to have any comment/suggestion/remarks !