So, after a lot of failures, I'm finally on my way to producing something decent again. At least, that's the plan; I still have loads of opportunities to screw this up when my patience start to run out
100_2047.JPG
So, after a lot of failures, I'm finally on my way to producing something decent again. At least, that's the plan; I still have loads of opportunities to screw this up when my patience start to run out
100_2047.JPG
Starting from both ends like that, how do you avoid smudging earlier work as you add lines?
(at least that was the bane of my existance when I was doing pencil on vellum drafting)
PS. Nice detail so far.
No, I do not consider Máisandras a failure
But I've wanted to do an isometric* map for quite some time and every attempt so far was a complete disaster. Usually because I want to get to the fun parts of drawing and skip planning and sketching things out first. I never posted those, of course
Not really. I drew the castle in the top left corner first as a sort of scale reference for myself and only a very light general layout of the city plan in pencil. Now I'm working from the bottom up because of overlapping buildings. The ink doesn't smudge at all and the pencil lines I erase immediately once I've inked the building. I'm constantly switching between pencilling a few buildings, inking them, then erasing.Starting from both ends like that, how do you avoid smudging earlier work as you add lines?
What I'm more worried about is scale, projection and drawing vertical lines vertical.
* I say isometric, but that's not really what this is. I don't what to call it ...
Last edited by Blaidd Drwg; 06-03-2012 at 05:30 AM.
Ah thanks, yes. Oblique is probably what this is
Also: here's a small update. Progress is very slow.
And there's a mistake in it, too: the building on the square in the south-west corner. That's more like an isometric projection where everything else is oblique. It suddenly looks all wrong
100_2053.JPG
Last edited by Blaidd Drwg; 06-03-2012 at 06:08 AM.
Lots of patience. And a grid to serve as guidelines really helps too I find, (something that is easier to implement and later remove digitally).that's looking very promising indeed. I've wanted to make a similar map for ages, but just cant bring myself to; it always seems as though you need too much planning to complete. keep up the good work
I am looking forward to seeing it once a big section of buildings is done!
Out of my league! No way I'd try it with my patience of a cross-eyed cat on speed, and that lack of talent thing, heh heh. However, this looks like a good one to keep an eye on. Looks great to me.
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