Story vs Map. Okay, I'm sure this has come up before. I did a search on this and found some topics that were like this but didn't quite answer my question.
I know I'm not alone when I say that "building the world" that a map is set in is just as fun as making the map itself; by building i mean creating things like cultures and history and stuff. The problem is that while my maps get put together at a reasonable pace I've not yet got my world down track just yet, and when I make a change to that story the map is normally rendered obsolete/inaccurate. I'm sure alot of people have been annoyed at some point at having created or knowing of a world being created and then having it scrapped because of conflict between the story and the map, I'm especially guilty of this
So before I actually try and do a map that will actually get to the finished map section I wanted to know what the forum's opinion on the matter is. Should the story come first and then the map adapted to that, or should the map come first and the story adapted?
-D-