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Thread: The City of Sanctuary (restarted)

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    Default The City of Sanctuary (restarted)

    Hi Everyone

    Some time ago... a long time ago - nearly a year in fact... I started doing a city map for the Profantasy Community Atlas; a communal project to produce a world atlas of maps that can be downloaded by users for personal use and modification, and which recently passed its first anniversary with nearly 100 maps in the collection, ranging from continental maps through regional and town maps to individual building and dungeon maps.

    I wasn't enjoying the design I initially created for the city, so my own project quickly failed despite the overall success of the community effort. However, I've recently been re-inspired to try again, and this is the start of it:

    Sanctuary is positioned on the north-facing rim of a very large gulf in a small tropical/sub/tropical continent called Malajuri. The land along the coast either way is tropical forest (mostly palm), while the hinterland to the south is mostly agricultural.

    At the name implies, Sanctuary is meant to be a medieval mixed race city where all can find sanctuary against the rest of the world (hence the really big wall)

    Click image for larger version. 

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    This is the watabou randomly generated city layout I chose to work with (and I am fortunate I got it when I could, since I don't seem to be able to open that site anymore)

    Click image for larger version. 

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    And this is where I am at with the central part of the drawing after about 2 weeks work:

    Click image for larger version. 

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    This is a 7500ft square section of the map.

    All comments and suggestions welcome - please bear in mind that this is in its infancy, and yes I do know about the uphill river where I forgot to leave a gap in the dyke wall for it - and the houses that are in the middle of the street where I lost control of the street generator
    Last edited by Mouse; 05-04-2018 at 11:30 AM.

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