Quote Originally Posted by Greason Wolfe View Post
Not so much to show elevation changes as opposed to just giving a bit of texture instead of a flat color. In the long run, I may end up using a flat color.

For the most part, I'm just experimenting on the side with full digital generation while working the hand drawn version at the same time. The biggest problem I face with hand drawn maps is that I do them on a very large scale (i.e. world maps being the size of a wall map) so scanning them in is a bit of a chore since I have to do it piece by piece and then try to put them together.

GW

Ah... if your not trying for an elevation map underwater, you may want to try something a bit more subtle. Your using Paint Shop Pro, is that right? Unfortunately, I have no idea how it works, so can't give any direct help. Can you create noise/clouds in PSP? and if so, how much control do you have over the outcome? Also, does the version you are using have layer masks? I am kind of thinking along the lines of creating a texture using noise/clouds and bump mapping that and then using a layer mask to block out the land shape, at least that's what I would do in GIMP, but not sure if PSP (or your version) has those features.