Here is my entry to this last months lite-challenge, to create a map for a convention. My map is more of a prop that the DM would hand out to the player, detailing the route that they would need to take to find the dreaded Seaclaw's Treasure and hinting at possible dangers along the way (but who knows, would a pirate really reveal all of the dangers enroute???). Be warned those that would follow this path for while the wealth may be great, so to is the danger!

Pirate Treasure - Color.png

The general game plan that I had for the map is:
1. Map is revealed to a market place (possibly by Seaclaw himself) starting a scramble among several pirate groups to get there first
2. Obtain a key in Port Alcot (possibly a quick puzzle/logic problem)
3. Navigate the Kraken Sea (combat encounter)
4. Navigate the Misty Isles (some sort of skill challenge (5e) or other logic challenge (3.5))
5. Possible encounter with rival pirates on Seaclaw Island if there is time left
6. Look into Seaclaw's treasure chest... who knows what could be there... (would Seaclaw really put his treasure there? or is another game needed to get revenge on him??? - that might be more campaign than convention themed though)