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Thread: My First Project in Illustrator

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  1. #11
    Guild Artisan su_liam's Avatar
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    Aug 2007
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    Port Alberta, Regina(IRL: Eugene, OR)
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    It's pretty easy to get okay results out of Bryce. Better quality imagery is much more difficult, and precise measurement...? Yeah, that might be for the expert... I d'no, never managed it.

    BTW, I tried importing my terrain into Blender as an obj. Twice. First time I exported at really high grid resolution. Took forever to export. Ran just over 130MB(1,216,800 polys). When I finally got to try importing it Blender farted and fell over dead. Tried exporting it at a lower polygon count(about 5.7 MB, 58,482 polys). Looked terrible. Still slow. Somewhere in between might look better. But it wouldn't be quick.

    Texturing in Blender can be kind of a nightmare, too. That thing has a lot of power under the hood, but it's like driving a 454 Cobra. Lots of ditch time.
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