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Thread: Beaches of Ardenland

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    Professional Artist Facebook Connected Coyotemax's Avatar
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    Jul 2009
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    Default Beaches of Ardenland

    Decided to play around with something not antique styled just to take a break.

    I liked the way the water came along for the Dark lands map, and was wanting to try that method for creating a more realworld look. I think it works pretty well.

    And the best part is, it's extremely simple to do. All i did was take a parchment texture, inverted the colours to get it blue, then played with hue/saturation levels a bit, and added a few layers above where I painted (set to multiply) over the depths, and lightened over the shallows.

    Everything else is layer styles, except the beaches, which I did with little fluffy clouds I'm still trying to decide how I'm going to treat the mountains for this one. I started off messing around trying to get something totally different, but fell back on layer styles for now.
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    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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