Results 1 to 10 of 10

Thread: CC3 Version of a Castle

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Publisher Mark Oliva's Avatar
    Join Date
    Jul 2009
    Location
    Altershausen, Northern Bavaria
    Posts
    1,505

    Default

    First, not a criticism, just a curious question. Why the long, long morning shadows outside?

    The grass texture hopefully is one of those on your fix-it list. The tile redundancy distracts to an unfortunate degree, drawing attention away from the main map.

    The relevance of the final points relate only to the extent that you want to make your castle look like something from the real world.

    The individual stones in the floor tiles are incredibly huge. I've been in many castles with stone floors, but I've never seen floor stones more than a third of that size. I also never have seen tan floor stones, like those in your interior floors.

    However, I would add quickly that I see no particular need to emulate reality on this level.
    Mark Oliva
    The Vintyri (TM) Project

  2. #2
    Guild Member Facebook Connected Elothan's Avatar
    Join Date
    Jul 2009
    Location
    Norway
    Posts
    81

    Default

    The shadows is there more to give an impression of height tight now than anything else really, after things have been added on the ground I will have to see what I do with them

    Yep, the grass texure is one of the first ting to change

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •