I voted for Katto's Soul Hunter. I can imagine using it in a game quite easily and it had an interesting story.

I like the map from Jugger a lot too. Also quite usable and interesting.

Tilt got off to a good start (again) but ran out of time (again)

StillCypher did a great job in a short space of time, but it didn't feel 'evil'

Xyl , I guess got too busy to finish also.

I acknowledge Tilt's comment that my map relies fairly heavily on 3rd party components, but I knew that would never get it finished otherwise.