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  1. #1
    Guild Artisan Jacktannery's Avatar
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    This is looking much better jt. I think you should darken all the roofs of the rectangular buildings so they are the same shade as the slate roofs on the towers (or the other way around - lighten the tower roofs to match the light building roofs).

  2. #2
    Guild Master Facebook Connected jtougas's Avatar
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    Quote Originally Posted by anomiecoalition View Post
    I really liked the first one you had...but this is shaping up to be so much better. The additions you've already made are an improvement and with your scale adjustment, you'll have a lot more room make it a really interesting fort. I also think this new ground texture is infinitely better...gives it a much drearier look.
    Thanks. The first version was decent in a "here is a story and a a prop to go with it" sense but it just didn't work as a map. This (hopefully) will tell a story AND be useable.. Thanks so much for all your feedback.

    Quote Originally Posted by Bogie View Post
    More interesting design. In the first version, the forest bothered me. The trees look nice on the map, but having a forest that close would make the castle vulnerable. Try just a few scattered small trees on this version.
    Thanks. Yeah the forest was implausible. I think I was just looking to fill in some of that green. There isn't any forest there on my regional map so there won't be any there on this. Thanks for all the feedback

    Quote Originally Posted by amberroberts09 View Post
    The wall is awesome Looks like real and ancient.
    Thanks. The real credit goes to Jacktannery he created the original wall segments that I modified and recolored into what you see here.


    Quote Originally Posted by Lyandra View Post
    This is looking better and better...
    Thanks. I think so too. Thank you for all your feedback

    Quote Originally Posted by Jacktannery View Post
    This is looking much better jt. I think you should darken all the roofs of the rectangular buildings so they are the same shade as the slate roofs on the towers (or the other way around - lighten the tower roofs to match the light building roofs).
    Thanks for that. I hadn't even realized that they should all be the same color. I spent all that time explaining about Shendenflar's abundance of dark rock and then made the slate on the roofs too light. I fixed it but I'm not 100% on it yet. I may have to use an overlay or some other technique to get it just right....

    Todays update: (Just a note the power is flickering and the wind and rain is howling as Sandy bears down on us) I started with the "detailing" today. I also added a thatched roof building that I am calling "outdoor storage" I think I will have some hay bales sticking out from under it. As you can see I completely re-worked the lower courtyard. I decided that there was just too much dirt and not enough interest. I added some of my outside ground cover and some trees and a medium sized pond. (The Lord General likes to fish) The Lord General and his family will be here for at least 10 years and I thought it would be "realistic" to give them a bit of comfort. I added posts to all of the timber roofed buildings as well the posts are 6 feet around and 10 feet tall made from logs. Chimneys and wells and trees have also been added. If things don't go too far downhill weather wise today I'll start adding the rest of the details. As always feedback is requested and appreciated.

    New Wolves Fall Castle.jpg
    Last edited by jtougas; 10-29-2012 at 02:00 PM.
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