Ah, the infamous Saederan Style from Tear. Nice! Looks very good, your map.
You do have some river-issues (rivers spliting up down their path to the sea is very unlikely in real-world).
Ah, the infamous Saederan Style from Tear. Nice! Looks very good, your map.
You do have some river-issues (rivers spliting up down their path to the sea is very unlikely in real-world).
I'm trapped in Darkness,
Still I reach out for the Stars