I've always wanted to try one of these maps. You've done a great job on this so far Diamond and I'm looking forward to seeing this progress.
Cheers,
-Arsheesh
The amount of distortion is the same, it just differs in what it distorted. Equal Area preserves areas, but causes significant distortion of angles (Giving a "squashed" look around the edges). Stereographic distorts areas, but preserves angles (Everything is bigger around the edges than in the centre).
I've always wanted to try one of these maps. You've done a great job on this so far Diamond and I'm looking forward to seeing this progress.
Cheers,
-Arsheesh
One problem I've run into is the rivers. No matter what I try, they just don't feel right. I may leave them off altogether and keep this as a text-only overview map, saving the detail for regional maps. Any suggestions on how I can illustrate rivers effectively on a map like this? Maybe decrease the pixel size even further, down to 1 pixel?
What's the size and scale of the map? Maybe 1 pixel could be ok. I use 2 pixels on rivers in my current WIP and it's a continent not a world like this one
It's pretty much exactly Earth-sized.
I think part of the problem is that I was trying to draw too many rivers. Maybe at this scale, only the major ones should be shown.
Yes I think so.
try check this out
im not sure what style you're going for but this is sort of what im basing my one on. there's plenty of rivers, though only the major ones, which are clearly marked
Wow, that's insane! Yeah, I'd like to aim for something like that, but I'm going to try and use a few different sizes/types of font to give a bit more variety, since the text will pretty much be the sum of the map.
I've started over with the rivers, set at one pixel in width, and it seems to be doing the trick.
There we go... liking this much better now.
Yup, those rivers looks good as main ones.