Good morning (or afternoon, or evening
![Razz](images/cartographer/smilies/razz.gif)
) fellow cartographers.
I've started remapping a world from a heavily customized d20 game from
long ago for an upcomming 4E Points of Light campaign. I'm primarily using Paint.NET - mostly because I just can't wrap my head around the GIMP interface. To create the basic shape and layout of maps I found a very nice tool:
TerraJ.
I'm looking for suggestions and comments, because I'm sure there's quite some room for improvement.
![Smile](images/cartographer/smilies/smile.gif)
Just as a warning: I'm colorblind regard most green and brown tones and some red and green tones. Especially the light versions of these colors are a complete mystery to me, so if you have color suggestions please use the HEX or RGB formatting so that I can get it right.
So far I'm undecided what version I should use, the basic (colored) one or the aged version.
Also, putting in location names and other writings seems a tad more complicated than I thought. I tried putting in fonts directly, or on some sort of "background" (like a scroll image or shield image). When I wrote directly (without background) on the map the font was sometimes hard to read, no matter what font I used, while when I used a small scroll background it seemed to clutter up the map and distract from the important things.
Anyway, enough of my ramblings. Let the pictures talk.
![Razz](images/cartographer/smilies/razz.gif)
The first picture is the final, aged, map. The second shows the original from which I started my work. The third map is the colored version before aging.
Regards, Ra-Tiel.
PS: Regarding the scale... my maps are always measured in "scale of plot". I like to be able to resize the map on the fly if need be, without being tied down by some "1mile 10miles 100miles" scale bar.
![Wink](images/cartographer/smilies/wink.gif)