Quote Originally Posted by stuamn View Post
Oh here is the last room (it connects to kr4 via a secret door). I would have posted it with the last two but GIMP seems to randomly reverse the bevel in the floor during editing and I only just noticed while posting so a quick fix later...


stuamn

p.s. I've said it before but - these maps are not 100% faithful to the ones in the DMG - I've added, shortened and otherwise moved some connecting corridors so i could use the maps in Gametable.

EDIT: oops I forgot to include the rock for the trap in kr4
Cool... would you mind either posting up your psd file or making a copy of this last room without the ice in it? I plan to run my players though this in a week or two and have swapped out the white dragon for green. Mainly, I needed a hook and since whites tend to be brutes, I switched to a green in this final room as a conniver.