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Thread: October Entry: Ground Zero

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  1. #5

    Wip Earliest WIP

    OK, starting to work on structures to match the shapes in the outline map. I've only made these buildings hollow in order to accomodate the interior floors, walls, elevators, and other structures, which I'll be working on next. I used Nendo to model all the buildings, then brought into Raydream to perform the Boolean function - placing a sphere that is removed from over the park area.

    The first image is a screen capture from Nendo, showing the necessary structures that follow the ground layout in the outline map - before the terrorist attack.

    The second image is also a 3/4 view, after the boolean function to create the micro-singularity hole...

    The third image is a top down view of image 2.

    Lots of work to do here, mostly exposed interior floors and the ground features. The slanted wall structures will show glass and metal, reflecting their surroundings. Plan to place commo towers, air conditioning units on rooftops. Also some news hover choppers in the air. Might place some smoke along with debris. No textures yet - this is very "plain jane" for now. Lots to do yet!

    GP
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