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Thread: [Region 1][Map 25][Location 4] - Port Magalie

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  1. #1

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    Quote Originally Posted by industrygothica View Post
    To be honest, I'm not especially familiar with the way medieval cities operated; would I want to stop shipping from passing through here completely by making narrow-spaced archways that would only allow smaller boats?
    It depends on what's up-river. If the cities further inland are in competition, then forcing oceangoing vessels to offload here and reload their goods onto river ships means the city rulers can get a bigger cut of the profits--they get to tax two boats instead of just one, can force more of the goods into their own economy, etc. On the other hand, that'll make the city a bigger target. Everyone will want to control it, so they'll have to put a significant part of that extra money toward defense.

    Also, if it becomes too much a problem to bring goods through this river, it's a good bet that they'll go somewhere else. Like water, trade follows the path of least resistance, and sometimes building a new coastal city at the head of a land route is easier and cheaper than dealing with a draconian local government.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  2. #2
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    Go with wide arches then, there would be a port authority/customs house here anyways and that navy too.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3

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    I had a few minutes since I'm off work today. I think this one is just about ready to add to the wiki.
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  4. #4

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    Seriously gorgeous, ig! I especially like the way you incorporated the scale bar into the title, though I'm not sure of its general effectiveness. It took me a few moments to interpret what you were doing. It may be, though, that I was really slow on the uptake.

    Whether it's effective or not, though, I like it.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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