Two broad thoughts before I talk about each entry:
First: What are all of you doing in the lite challenge? With the quality of work you're producing you should be doing the main challenge.
Second: I shall always remember this challenge as the challenge of beautiful textures and maimed women.
Aval: Granted a lot of the elements were Dunjinni, but I loved the humour and thought behind the entry. The beautifully textured ground floor of the mansion and the diabolical cellar made a great contrast. The hyperbole description was brilliant. For me one of the most important things a fantasy map can do is to conjure stories in the mind and this did just that.
Juggs: Lovely, humourous descriptive prose which allowed the mind's eye to fill in the blank spaces on the map (no bad thing). The map itself was clear and easy to understand. Standing on it's own this would be a proud entry in any scenario. Again, importantly for me, a good story well told.
Katto: The clarity, textures and design were just fantastic. I loved the ladders especially - never seen them used in that way to depict 'up' and 'down'.
Still Cypher: This won the 'most beautiful texturing' award from me. Sly humour ('Tidy Little Captive's Quarters'). The 'evil' in this map for me was that it looked so perfect. Too perfect, and we all know what they say about something that's too good to be true. I love the fact that the 'rotten heart' was suggested rather than explicit. And I loved the wiggly staircases.
Xyll: Made me smile....lots...but I think it needed more although the concept was potentially great.
Tilt: Another of the beautifully textured ones. Solid and self contained. I love little self contained worlds and this was one of them. Really nice detail in the map too.
I voted for Still Cypher in the end, with Aval a very close second, Katto and Tilt were a very close third.
Reps duly given where it would let me.