Quote Originally Posted by Mouse
I was trying to think of ways of making the cliff seem more like a rocky cliff. I know you don't have much time, but more rugged would look good - deeper crevices and more of them, perhaps - a more jagged effect? I don't know...

Maybe if you make a mixed rock, mussels and barnacle texture, and then use it instead of the bare rock texture at a certain level?
I have been looking at the image and I think your right. It definitely needs more... crag - yes thats the word. I'll look out for some craggy cliff photo. And I also think your spot on with the idea of the texture for the mussels. It needs more and not so Mr Blobby.

Quote Originally Posted by Straf View Post
I've never heard of plebs but I've just looked it up and I must find it! I tend to avoid ITV channels so that's probably why it passed me by.
The Time Team are obsessed with anything ritual. It's still a great programme though. Can you believe it's been 4 years since we lost Mick Aston?
Plebs is great - its one of the few times when I watched it and I wasnt sure what the eck I was seeing. Its off the wall !
Mick Aston was sorta local around here and did some in depth studies of some fields a (long) walk from here. He is part of the reason I moved to this spot in the UK. He is sorely missed in this house.

Quote Originally Posted by Meshon View Post
I just got back from Canada's West coast and spent some good time tromping around tidal pools and shore rocks. There were mussels all over! They seemed to make mats in places where the water was moving gently and then they would be missing from other areas. They are also super sharp and because they're densely packed, it's like dozens of tiny razors. Who knew mussel beds were so dangerous!

The map looks really cool, I'm digging the boat and diver too, adds some life to the map. Like, aside from the sea life…
Thanks Meshon - I recall as a kid feeling those edges on my feet over the rocks. Now that I am an old codger I have to carry my car keys and other adult gumph etc so no more flinging myself into the sea and running around barefoot over the rockpools. I am wondering if the map would look good if it had a lot of mussels or whether I should limit them. Part of me wonders whether they are more hassle than they are worth. This is one of those realism vs artistic things. Since the map is supposed to be realistic maybe I should stuff the rocks full of them.