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Thread: Sept / Oct '17 Lite Challenge: Caves of Chaos (Area 8)

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  1. #1
    Community Leader Facebook Connected tilt's Avatar
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    Default Sept / Oct '17 Lite Challenge: Caves of Chaos (Area 8)

    I'm back and ready to play *rolls die 20* ... 1.. aww... :/

    Base map coming soon
    regs tilt
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    Community Leader Facebook Connected tilt's Avatar
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    Rooms outlined

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    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
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    Community Leader Facebook Connected tilt's Avatar
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    Added a little color, texture and shadow to get it started
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    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

  4. #4

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    Progressing really fast with this one

    Its looking good, but...

    Sigh.

    Really sorry about this, Tilt, but I got that weird 'this is a lump... no it isn't, its a hole... no... its a lump.... Hole! Lump! Hole!' thing going on in my head. I think its the angle of the light, or maybe that there is apparently a sun down there casting shadows in a very particular direction.

    Maybe just a general darkness around the edges of the floor instead? Less intense closer to the light sources?

    I dunno...

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    Community Leader Facebook Connected tilt's Avatar
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    I know... the walls float.. I'm working on adding extra walls to make it more solid.. here's an example in room 49.

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    Actual lightsources come in later... just hurrying along with the basics ... and don't be sorry at all .. I'd rather you critique than just nod and smile
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
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  6. #6

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    Better, but I still think you may need the same depth of shadow all the way around the interior?

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    Community Leader Facebook Connected tilt's Avatar
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    I thought about making it all the way round... sort of top-down-perspective... easier to look from just one angle of course. And maybe I'll make those walls taller.
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
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  8. #8

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    Oh its not easy. I just nearly wet myself laughing at my own attempt to make a demo postage stamp of what I meant! LOL!

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    Community Leader Facebook Connected tilt's Avatar
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    Thanks Tenia .. looked like just about everybody and their grandmother showed up, so who am I to decline .. also been a while since I mapped, feels good to do it again
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
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  10. #10
    Guild Artisan Guild Supporter Tenia's Avatar
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    Hey tilt, agree with Mouse, you could try to just put an inner shadow on the floor (all around) and perhaps emboss the background, just to try... And welcome to the challenge !

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