Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: WiP - Commission, Caer Gorinth...

  1. #1
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default WiP - Commission, Caer Gorinth...

    Hi all,
    Here's a work in progress commission for Silver Crescent: the keep of Caer Gorinth. Not much to show, just the basic layout, built from the "turnover" from the client. I'm going to do this in a semi-realistic textured style. It is 8 1/2" x 11" at 300 dpi. Will post more when I have some progress to show.
    M
    Attached Images Attached Images

  2. #2
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Here's the second step: blocking in the main areas. Floors, walls, and major stuff is there. Now to cut some doors and get it looking right. BTW, the towers will be somewhat higher than the walls and the walls will have crenelations on the outer edges and a small lip on the inner. The textures are just placeholders for now.

    Not sure what I'm going to do about lighting but the world has no (lit) sun, just a couple of moons so I'll probably do the moonlit blue cast thing that I did for the Wastelands Encounter battlemap I did for this client, with some actual lighting in the keep.

    Now I'm off to get back to "real" work for a while. C&C appreciated.
    M
    Attached Images Attached Images

  3. #3
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Wasn't working for me so I decided to simplify and go slightly old-school. May add hand-drawn decor later...just getting the shapes now. Probably will replace the floor texture with something hand-drawn too.
    M
    Attached Images Attached Images

  4. #4
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Default

    Lookin' good.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  5. #5
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Thanks! Here's the first floor roughed out...
    M
    Attached Images Attached Images

  6. #6
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Second floor. Now I can start adding some details to hopefully make these pop a little more.
    M
    Attached Images Attached Images

  7. #7
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Ballista...
    Attached Images Attached Images

  8. #8
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Wine cellar. Getting the hang of this. I like the sketchy furnishings against the hard edges of the actual map features. Also attaching a revised tower/ballista...I messed up when I was laying down the tower details.
    M
    Attached Images Attached Images

  9. #9
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    The basement's more or less done now.
    M

    Edit: 17 is obviously the wine cellar. It has been mostly raided (the racks are nearly empty if you look). 16 is a guard room, deserted except for a few guards. I gave them a card game and some wine so they can loaf. 18 is a store room. It used to be full but has been raided, leaving only a half-dozen ballista bolts. The dungeon cells are empty as well, except for A, B, and C, which contain some of the residents of the keep before it was raided by the enemy. Now they're awaiting ransom...or torture or something like that.
    Attached Images Attached Images
    Last edited by mearrin69; 04-03-2011 at 01:12 AM.

  10. #10
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    The gatehouse with machinery for opening and closing the portculis and gates, a place for the guards to relax, and some pitch and such to toss on unsuspecting folks through the murder holes (of course, you'd think they'd expect it by now, right?) Also, the keep's former wizard's library. The tome on the desk says, "Warning! I prepared explosive runes today..."
    M

    Edit: Also, added a second-floor storage room. I'll note again that the "stuff" in the rooms is only intended to give an impression of what's there...not to be directly representational. I am deliberately not trying to make it very realistic.
    Attached Images Attached Images
    Last edited by mearrin69; 04-03-2011 at 12:12 PM.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •