Welcome Aboard!
I have a long time interest in maps-- going back to kindergarten when i filled multiple sheets of paper with intricate mazes.
I've dropped by these forums from time to time to see what people have made, but i think it's time to join and give/take some feedback.
I have a world-building/mapping project that i've been documenting on this blog.
For cartography-related stuff, i've started this thread on these forums.
Welcome Aboard!
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Interesting blog, thanks for sharing. Welcome to the Guild.
M
Welcome to the Guild!
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
Wow... Great blog! That will sure help me completing details in my project.
Welcome to you
PS: I would be interested in asking you some questions but I'll first read your blog consciously if you don't mind ...
Guys, thanks for the welcome.
Guldaroth, questions are welcome, especially after you've tried to understand initial explanation. Though i must warn you, the blog probably makes me look more informed than i am. Some of that stuff, especially the mathematically-heavy stuff i barely understand, and am doing my best to digest information i've gleaned from various sources.
For several years now, I'm working with some friends on a quite similar project than yours. I was also trying to give it a realistic note by using rudiments of sciences and mathematics. We chose to create our world from large scale to small scale. So now we just made the climate and working on flora. I would also be interested in some criticism from your part about our project but the problem is, all our works are in french... We could also perhaps consider doing some mutual aid 'bout what we've learned.
The real difference I see, is that we aim our project at creating a consistent world for cultural experiments rather than geological or cartographic (though it's important to do it before creating languages or cultural architecture)
That should be more accurate than this small explanation...