Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: Large map of the Principality of Ulek

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Wip Large map of the Principality of Ulek

    Yeah, I know that this little gem isn't as large, or as well done as Anna's. However, it's my first ever map attempt.

    First, I took a pretty large map of the Flanaess, and zoomed in on roughly the area of Ulek. Then I cropped it and did a canvas resize to make it roughly 8.5x11. After that, I made a bunch of layers, two each for the mountains: One for background, and one for the mountain-y sketches. I also planted in some key cities, and borrowed the idea of the divisions from Anna's map.

    I'm sorta happy with this -- mainly because I actually completed the bugger.
    Only sorta. Maybe tomorrow I'll be able to work on a better map. I was considering hand-drawing one, but I think all my architectural pens either dried up or ran out of ink.

    What do you all think?
    Attached Images Attached Images
    Last edited by the-golem; 01-14-2010 at 05:18 AM. Reason: LOL, forgot to attach the map >.<

  2. #2
    Guild Artisan Facebook Connected Rythal's Avatar
    Join Date
    Apr 2009
    Location
    Toronto, Ontario
    Posts
    555

    Default

    I think that I speak for the majority here when I say that we all love seeing hand drawn maps, regardless of how pretty it is.

    As for your map here, first off, looks pretty good! the trees seem a bit big (or the hills and mountains a bit small). also, maybe you could change the colour of the rivers to that of the ocean.

    Personnally, I really like the ocean and the green land, and while the trees are a bit uniform, if you could add a bit of variety in there, I think it would look great.

    BTW, what software are you using?

  3. #3
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Post

    Quote Originally Posted by Rythal View Post
    As for your map here, first off, looks pretty good! the trees seem a bit big (or the hills and mountains a bit small). also, maybe you could change the colour of the rivers to that of the ocean.
    Yeah, the trees are pretty large. I although, they were in scale with everything else that got blown up. However, you're right. I don't really like the overly largeness of them. I drew them by hand - rather, mouse - in the program itself, then copy-pasted it like 80000 times. There was a slight amount of pixilation, so I did a 1px blur on them after I got them all into place.

    Quote Originally Posted by Rythal View Post
    Personnally, I really like the ocean and the green land, and while the trees are a bit uniform, if you could add a bit of variety in there, I think it would look great.
    I really like how the ocean turned out, the technique i used for the shoreline - which i found by accident - was pretty cool. I think the trees need less detail

    Quote Originally Posted by Rythal View Post
    BTW, what software are you using?
    For this, I used Paint.NET

    Quote Originally Posted by Syt View Post
    First of all, I like your map style - symbols, towns and labelling are very clear and give a nice "fantasy novel" feeling. The trees could be a bit smalle, agreed.

    I'm not sure I like the colors. Just for comparison (I hope you don't mind) I went and turned it black/white, and I must say I like the result a lot better (the trees would need to make more room for the river, though, and the letters could maybe be red, and the rivers not quite so black, or thinner).

    Then again, this is your map, and you will know best what you prefer.
    Funny you should mention this. In my welcome here thread, I actually specified that I want my maps to be black and white. I'm going to try a few things, and see if I can tone down the sharpness of the trees, and turn down the color of the river. We'll see.
    Last edited by the-golem; 01-14-2010 at 05:35 PM. Reason: Quoting multiple sources.

  4. #4
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Post

    Okay, so I tweaked a few things.

    First, the rivers: I selected the rivers, then went to the land layer and deleted the space they took up. Then I used the same technique I used for the coastline on the rivers, I think it really softened them up and made them now quite so overbearing.

    Second, I fiddled with the selection sensitivity until i could just get the forest canopy without the trunks. I created a new layer, and filled with a dark green. Then I used the cloud tool, and made it pretty condensed, and after that I did a gausian blur on the whole thing. Then I went back to my forest layer, deleted the old forest, and hand/mouse drew in all the little trunks. I feel this makes them less and oversized, but I'm still not sure of the effect. I think its kinda too dark.

    Edit: You know, the decompression that Paint.NET does when it saves as a 8-bit PNG actually made the forest look better. I rather like it now, in its attached state.
    Attached Images Attached Images
    Last edited by the-golem; 01-14-2010 at 06:39 PM.

  5. #5
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Post

    Here is another approach I'm taking. So far, all I really have is the Ocean, Rivers, and the Landmass. Also done in Paint.NET

    I also started a handdrawn map, but my stupid Micron ran out of ink.
    Attached Images Attached Images

  6. #6
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Wip Taking another approach

    This time I'm taking another approach.
    Right now, I'm focusing on the area around Gryrax of Ulek, basing my model off the Darlene Greyhawk Map. For comparison, I've included a section of the Darlene Map with my map semi-transparent over the approximate area.

    It corresponds roughly to an area 10 leagues square. (10 by 10)

    Ive also included my current progress on the zoomed area. I plan on also developing a city map for Gryrax, but ... am unsure how to approach, or how large to make the city.
    Attached Images Attached Images

  7. #7
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    I think the colors are a bit 'saturated' (but that might just be me). I agree with Rythal on the size of the tree symbols.

    Looking forward to seeing this develop.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #8
    Guild Journeyer Syt's Avatar
    Join Date
    Jun 2009
    Location
    Vienna, Austria
    Posts
    105

    Post

    First of all, I like your map style - symbols, towns and labelling are very clear and give a nice "fantasy novel" feeling. The trees could be a bit smalle, agreed.

    I'm not sure I like the colors. Just for comparison (I hope you don't mind) I went and turned it black/white, and I must say I like the result a lot better (the trees would need to make more room for the river, though, and the letters could maybe be red, and the rivers not quite so black, or thinner).

    Then again, this is your map, and you will know best what you prefer.
    Attached Images Attached Images

  9. #9
    Guild Journeyer Facebook Connected
    Join Date
    Jan 2010
    Location
    Sacramento, CA
    Posts
    131

    Wip

    I'm just a mapping fiend! Okay not really ...

    Anyhow, earlier this week, I stopped by University Art for kicks, and they had on sale some awesome waterpaint paper, normally $6, but marked down as $1.50. The sheet is approx 22"x30", and is made from (as I understand it) cold-press cotton rag, acid-free and archival. It's very similar in comparison to Arches Coldpress Watercolor Paper Unlike Arches' papers, this sheet doesn't have the manufacturer embossed in the paper, so I really have no idea who made it.

    Anyway, so far I've gotten the shore and riverlines done on the paper, using a 1.0mm wide Copic Multiliner (similar to Micron Pens)
    Attached Images Attached Images

  10. #10

    Default

    Wow, Golem, this map has come a looong way since you started! Keep it up, man!

Page 1 of 3 123 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •