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  1. #1
    Community Leader Guild Sponsor - Max -'s Avatar
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    Default WIP Selvarin - Fantasy map

    Time to post a new WIP here. The current project is a fantasy continent named Selvarin. The map is 26"x36" ( 7795x10866px) - uploaded WIp is 50% sized. There's nothing that much done but the land mass (colors are temporary, to delimit the sea/land) so this first post is rather to start the thread than show an advanced start. I'm currently working on compass, borders and a fresh new set of hand-drawn mountains.

    Selvarin.jpg

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    Guild Expert Facebook Connected vorropohaiah's Avatar
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    how long would you say it takes you to get a set of mountains finished for a map this size?

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    Community Leader Guild Sponsor - Max -'s Avatar
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    Hmm..hard to say. I already started to draw last week, I did it when I had some spare time and I didn't really check the total time I spent on it. So far I have 400ish mountains (hills includes) but it still needs a bit of work and I'll probably add more

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    Guild Member Facebook Connected Thordred's Avatar
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    *Gets popcorn*

    Work your magic Maxie!

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    Community Leader Guild Sponsor - Max -'s Avatar
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    ok so let's go Started the first mountains ranges and rivers in southern region and also started to work on the heraldry and tested out map's main icons.
    Last edited by - Max -; 07-19-2014 at 08:16 AM.

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    Guild Adept Naeddyr's Avatar
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    That heraldry is mouth-watering. I see you like circular symmetry like I do. And those map symbols are excellent.

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    Quote Originally Posted by Naeddyr View Post
    That heraldry is mouth-watering.
    +1 Any tips on how you've done them ?

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    Community Leader Guild Sponsor - Max -'s Avatar
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    Thank you guys Still have a few more shields to do.

    Quote Originally Posted by mystic badger View Post
    +1 Any tips on how you've done them ?
    Sure : draw the basic shape of the shield in PS, duplicate it to make and inner outline, first one set to normal, second one set to luminosity at 40% opacity. Add a textured layer/adjust color behind them (each shield has a specific textured layer(s) ), add distressed/aged touch all around the shield with one or two layers brushed with several brushes. Then add symbols ( a mix of vectors/PS drawing work) and you're done

    @Eilathen : Personal tastes or something bothers you about the mountains? Most of the time, I use to draw a new set for each map I make and I needed a lot of them for this map so I went with more classical ones for it since I want to focus more on some other things on this map ( heraldry,territories borders, labels...) but I'm pretty satisfied of how they turn for now.
    Last edited by - Max -; 02-24-2013 at 07:47 PM.

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    Guild Expert Eilathen's Avatar
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    Quote Originally Posted by - Max - View Post
    @Eilathen : Personal tastes or something bothers you about the mountains? Most of the time, I use to draw a new set for each map I make and I needed a lot of them for this map so I went with more classical ones for it since I want to focus more on some other things on this map ( heraldry,territories borders, labels...) but I'm pretty satisfied of how they turn for now.
    Let me try: 1) they're a bit too pointy for me. 2) The style is not as organic and natural as i'd wish...they look very much like singular mountains put beside each other...they don't form a real mountain-range.
    Does that make sense? It's the best explanation i can come up with :-/
    I'm trapped in Darkness,
    Still I reach out for the Stars

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    Community Leader Guild Sponsor - Max -'s Avatar
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    That makes sense. Don't really know what to think about it though. I didn't want to go with such a realistic style but rather makes suggestives one, since it's a map and not a " real" drawing :/ Any other thoughts about it, anyone?

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