Results 1 to 10 of 13

Thread: Fumbling through the non-destructive mapmaking tutorial

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Wip Fumbling through the non-destructive mapmaking tutorial

    I'm going through the process as I understand it from the non-destructive mapmaking tutorial, but am not sure what I am doing wrong. Maybe someone can help me figure out where I'm making the mistakes?

    First, page 3 of the tutorial. For the sea, I created three layers: Sea 2, Sea 1 and Sea base.

    For the sea base, I selected a bluish color, filled the image, and added some noise: I set the amount to 12% just to give it a round number.
    01 Add noise.png (Dialog settings)
    02 Sea base.png (resulting image)
    I filled the Sea 1 layer with white. For layer styles, I went to Color Overlay, left blend mode set to Normal, and selected a neutral gray [128,128,128] color. I set the opacity to 30%.
    03 Sea 1 Color Overlay.png (Color Overlay dialog)
    Then I went to Pattern Overlay, set the blend mode to Multiply, left opacity set to 100% and increased the scale to 350%. I selected a stock texture that Photoshop came with.
    04 Sea 1 Pattern Overlay.png (Pattern Overlay dialog)
    05 Sea 1 over Sea base.png (resulting image)
    Last edited by jelmore; 03-01-2010 at 06:21 PM. Reason: Clarified where I was starting out, fixed bad screenshots

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •