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    Guild Adept Notsonoble's Avatar
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    Map Xarthia (See Final in post #14)

    So I'm working on a early industrial era game in a setting I've been working on for a long time. This means I'm taking a section of one of my older maps and "zooming in". I'm also going from a basic overworld map to something like the texas map attached as a reference piece. I have no mountains, rivers, or roads hashed out on this yet. The old map has some height in it, so I'll be using that.

    I'm already several hours into it from scaling up a section of the xcf of the continent map. Selecting the shore line and converting the selection to a path still meant a lot of time making the path something that worked with the stroke path function in gimp. I may want some advice later.

    Attached are the old continent map, the reference map (an 1890s SW central US map) and the current WIP.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Notsonoble; 02-05-2022 at 12:10 PM. Reason: Remove WIP tag
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