Awesome, I love spelljammer, I can't say how "accurate" this map is but it sure looks like the best SJ universe map I have seen yet.
Ok, I'm not sure if this is the right place, but here goes...
Sometime ago I produced this map of the flow, I've recently started work on updating it, with the intention of being as close to the original sources as I can get, while adding as many fan-created spheres as possible.
Here are my current versions (as of 01/12/2012):
Complete PDF version
(still no SVG version this time - mut not that much has changed.)
PDF version that only shows 'known' areas
Older versions can be found here
The actual map is in layers, I plan to produce several versions; a 'player's map' showing only known spheres and rivers, and a 'gm's map' showing unknown features as well, other versions maybe possible as well. I'm hoping I will eventually be able to produce a single pdf with multiple 'layers' - eventually.
Charles
Last edited by Nerik; 12-01-2012 at 02:03 PM. Reason: Updated link to current version 01/12/12
Awesome, I love spelljammer, I can't say how "accurate" this map is but it sure looks like the best SJ universe map I have seen yet.
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Thanks, I'm trying to match canon as much as possible (travel times are mostly derived from the novels, mostly by Paul Westermeyer), and fanon where I'm using pre-existing fan-works (and I am, a lot).
Ok, an update - put the Illithid spheres back in, plus flow direction arrows.
Last edited by Nerik; 06-20-2011 at 06:10 PM. Reason: removed link
Further slight update, I've added a SVG version - I've got a problem with font conversion ATM, which I'll look into soon.
Cool - saved for the (unfortunately unlikely) case that I might some day run a SJ game.
Could I get my Arth sphere on to it too, even if it's kind of an alternate Sj setting?
http://enderra.com/worlds/arth-space-spelljammer/
Should probably be a little out-of-way, maybe somewhere around Nivil?
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Ok, I'll see if I can fit it in (its a rather large sphere, even if I put the sphere boundary just outside the oort cloud). Your alternative phlogiston mechanics can be (partially) integrated into a more conventional Spelljammer game using the same trick they used in Hackjammer - once your ship is past a certain distance from the sun (or whatever is in the sphere centre) you can open a portal into the flow (IIRC this has been proposed for Mystaraspace as well).
Are you aware of The Piazza? - they have an active Spelljammer community there (and several members post here - for instance Big Mac, who set up the Spelljammer group).
And Thanks!
Oh I am fine if you put it in as a small sphere, after all the map you have is not proportional either, right? I'd just like to be "on the map", really.
And I have heard of the Piazza, mainly because Big Mac was asking spelljammer stuff here a long time ago, but I doubt I should start to follow yet another forum.
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Well, the spheres should be to scale (1mm = 1 billion miles - if you print it out at A0 size!) Distances in the flow are 'kind-of' proportional, according to The Broken Sphere the thickness of the river (as shown on a map) is proportional to its 'speed' (although this begs a question or two).
Which raises a general question - should I split bi-directional rivers into two? (it might make some places a bit cluttered though).
Ok, can I post a link to you site on The Piazza? I'm sure some of them might find it interesting.
And another update to the SVG version - I re-arranged a few things, moved some more spheres in, and, where a flow river has a travel duration, the thickness of the line represents its 'speed'.
Last edited by Nerik; 06-11-2011 at 04:56 PM. Reason: Added detail
Ah, I see. - Well, I can easily work in an "alternate cosmology" which makes the Arth "sphere" better to handle.
This iwll probably clutter the map up a lot.
Oh but of course! I post my stuff on the 'net so others may enjoy it (hopefully).
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