Oh nice, going for one of the small islands. Looking forward to seeing how this shapes up!
Well, here's what I have so far.
Wanenjo 001.png
Still alot of work to go obviously.
Oh nice, going for one of the small islands. Looking forward to seeing how this shapes up!
Love the names!
Tigon Ologdring
Worldbuilder, Shieldsmith and Bannerman of Midnight
@ Tigon
I was hoping someone would notice the names with this map.
Well here's an update. I've sort of been a bit slack lately as I wasn't looking forward to doing the contours (but they're done now).
### Latest WIP ###
Wanenjo 003.jpg
I've been forced to upload the image as a jpg as the png file is too large. Ah well.
There is still an awful lot to be done;
- Rivers & Lakes
- Locations
- Roads
- Vegetation Types
- Contour Labels (I'm really not looking forward to this)
- Numerous Spot Heights
- Relief shading - if I can make it work with the limited palette
When I'm done with all of that I'll probably find something else to fiddle with.
Do I need a compass considering the detailed grid I have?
Tremendous effort fella! Even "just" this is pretty spectacular IMHO.
I doubt a compass is needed given you've got the grid, which orientates things nicely, as well as placing the map in terms of long & lat.
Tigon Ologdring
Worldbuilder, Shieldsmith and Bannerman of Midnight
How on earth did you create those contours?
They look as accurate and realistic as any USGS map that I've ever seen ... and I study contours for a living [Civil Engineer-Stormwater].
Rep for the contours alone!
@ atpollard
Thanks. I was under the impression the contours weren't very good. They seem somewhat 'wonky' to me. Either way, they too so long to do. The process is as follows;
- Create hieghtfield in Wilbur.
- Select from height range for every 25 m.
- Save each selection
- Trace each image in Inkscape.
I have a folder with 89 x 95.3 MB btimaps to cover the range of 0 -> 1641 metres.
Any suggestions on a quick way to label every forth contour?
Sounds like a lot of work! Well done.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
1936TopoQuad.jpg
In my experience, real contours are 'wonky'.
Nature just doesn't seem to understand that all countours should be simple shapes in uniform concentric circles ... it keeps making all of these tiny hills and depressions and variable slopes that mess thing up!