Page 1 of 28 1234511 ... LastLast
Results 1 to 10 of 277

Thread: Lands of Fagacea

  1. #1
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Help W.I.P. :Lands of Fagacea

    Lands of Fagacea will be my first map, but i just started to draw and got some doubts that is making me stop and not think it nice.
    As soon i get new solutions i will updating here about this map.

    First big change in the shape. The area north from Tristania got a connection with the North Pole. Wanted get a "epic" ship cross between the ice for one of the Larcenia Expeditions getting oil and sending to Valdorn. Trying to get better visual after find a new style to finish shape forms.

    epic_1_rebuild_2.jpg

    Historic of the thread

    Let me show my problens:
    I am using Photoshop for this map.

    [CHANGED]The Map (Updated nov, 26, 2112)



    [FIXED]Resolution:
    nov, 26: Still dont know how to define the resolution, my map got so huge!
    I followed the instructions in http://www.cartographersguild.com/tutorials-how/2596-[award-winner]-bitmapped-images-technical-side-things-explained.html and used 1280x 1024 in beggin, but after the progress map got much more bigger.
    Now i dont know if this map need to follow a standard or something
    So i lost the resolution of all my brushes making me use they as 30~45 px
    Followed to create a big map using as reference of small maps of 2400x1800 px, can edit the big map with new dimensions for a more or less detailed map

    Getting better resolution and reducing the File size
    [FIXED]Bigger is in the original size, after scanner and make the vectors, and the small is the 30 px
    Is it normal? i am felling something wrong and need orientation
    I Created a standard re-drawing my icons following a standard of dimensions, like using 20 px for trees, 35 for towns and montains. Drawing with small dimensions help to not lost the resolution when i use it bigger.

    [ABORTED]The other question is about brushes, i tried find something it here, but i gues it is so specific that is making hard to find one thread saying about. I will show my montains, looks like one is one montain over the other and not one covering the other. I want that one montain hide the lines of the other montain, is it possible?
    I saw some ppl using this feature in GIMP very well but still not found a way in Photoshop, so i give up to try and started use it manualy

    thank you

    Next Steps:

    [Done]
    Quote Originally Posted by Schwarzkreuz View Post
    Looks good! ItS also Easy to see where the maps connect, its realy well done. If you use non repeating brushes, it would make the map even better.
    [Done]
    Quote Originally Posted by Hai-Etlik View Post
    That distortion and the graticules (the grids) look really wonky, Given the symbol style of the map, I think you should ditch the graticule entirely as it doesn't mesh well with that style. If you really want it, then it really does require some knowledge of projections and how maps represent a globe in order to get it to come out right. The details depend on where on the planet the map is, how big it is, and the purpose of the map.
    [Done]
    Quote Originally Posted by Hai-Etlik View Post
    The crumpled paper texture seems a bit excessive. Likewise the stone texture on the border. If you are aiming for something that looks like a map made "in character" you have to think about how and why the fictional cartographer would get the effects in question. Drop shadows imply that the map incorporates elements that hover over top of the rest of the map, which is odd to say the least. Relief in general is something you should think about carefully.
    Quote Originally Posted by Hai-Etlik View Post
    The cartouche is a bit hard to read. The purple text doesn't contrast very well with the grey textured background.
    [Done] Fix the rivers
    Quote Originally Posted by aquarits View Post
    I got some topography magazines to help me learn more, read some and made a basic sketch following the tuto that u recommended.http://www.cartographersguild.com/tu...ght-place.html
    and that is wut i got:
    Attachment 50877
    [Done] Getting lines via Off set to do customized coast lines or to expand some elements
    [Done] Getting customizer border lines, using dashed lines of different types

    --> FINISHED AREAS <--
    Revised Maps
    Attached Images Attached Images
    Last edited by aquarits; 01-29-2014 at 05:20 AM. Reason: Historic Updates and Shape Changes

  2. #2
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    This thread is in the right secction?

  3. #3

    Default

    Well unfortunately I don't have much experience with this technique and so can't really offer you advice on it. However, as to the section, you would probably do better to place this in the "How do I" section.

    Cheers,
    -Arsheesh

  4. #4
    Guild Apprentice gbsilverio's Avatar
    Join Date
    Nov 2012
    Location
    São Paulo, Brazil
    Posts
    42

    Default

    I can't talk too much about the technical resolution side, seeing as I'm hardly an expert. About the map itself, I think you're off to a good start! I like the general shape of the landmasses, and the icons for the towns, trees, etc. look quite nice in my opinion. I look forward to see what you come up with next, keep it up!

    Cheers!

  5. #5
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Ok, i am afraid about the resolution coz maps ins looking so bigger, and thinking that it will make everthing small when u see the whole map.
    About the brushes i will try draw small and big groups of the sets, like a group of montains and trees and it will made a low frequence of covering. Problem is that i only can scanner my drawings monday in my jod and holydays in Brazil

  6. #6
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Ok just finished the north side and WOW!! How is hard to make a nice coast line... i have a lots to improve.

    I need edit point by point of my patch? Or have a simple way to do it?

  7. #7
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    Just started to work in the realm of Tristania

    1.jpg2.jpg

  8. #8
    Guild Adept Facebook Connected aquarits's Avatar
    Join Date
    Nov 2012
    Location
    São Bernardo do Campo - SP - Brasil
    Posts
    395

    Default

    HELP!
    I am in the point that i need some help and advices. After i finish all the shape, map got HUGE. I still drawing, and probly will finish with this resolution, in the end i will get a detailed map of the entire world.
    May i let to the end to change the resolution and rebuild the map with less details?

    I fell the progress of the lines and the draw, i am very happy with all work i am waitting for some comments.
    Attachment 50248*Attachment 50249*Attachment 50250*Attachment 50251
    Last edited by aquarits; 11-26-2012 at 01:58 PM.

  9. #9
    Guild Novice Facebook Connected
    Join Date
    Dec 2012
    Posts
    8

    Default

    Very beautifully done ^.^

  10. #10
    Guild Expert jbgibson's Avatar
    Join Date
    Oct 2009
    Location
    Alabama, USA
    Posts
    1,429

    Default

    That is looking really good. As for the resolution -- how will you use the map? If it is to be printed out, what size paper ?

    When you say it got bigger, do you mean the dimensions, so many pixels by so many pixels, or do you mean the size of your PS file on disk?

Page 1 of 28 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •