Added compass and rhumb lines and while I was at it, I did a second one (couldn't help myself). Also worked a bit on colors/textures of land and sea and added highlights on sea around the coasts.
Kerngard2.jpg
Hey,
So I was recently commissioned for a new fantasy map. This is a norse/viking-like region called Kerngard for a GM's campaign setting he's gonna run soon ( 4252x4252px). As usual I wanted to share steps with the guild Started with the landmass, sea background and waterlines mainly. I 'll use a fresh new set of mountains I previously draw to use for this funny project though I won't use the biggest ones. Have several options for forests (one I like much that I have to try). Currently working on compass, I'll post progress later... Here what I did so far.
Kerngard.jpg
Kerngard moutains.jpg
Added compass and rhumb lines and while I was at it, I did a second one (couldn't help myself). Also worked a bit on colors/textures of land and sea and added highlights on sea around the coasts.
Kerngard2.jpg
Interesting start.
Thanks Sapiento. Slowly builded up moutains and testing out shields with runic main clan's symbols (colors may change depending the terrains colors)
Kerngard3.jpg
Added missing mountains, rivers and some forests...
Kerngard4.jpg
Looks good!
Is there a certain reason why the compass rose is but is rotated a few degrees instead of pointing straight to the top for north?
Last edited by Sapiento; 02-04-2013 at 02:48 AM. Reason: bad typos
Thanks Well not really, It just seems that I have the bad habit to rotate them on most of my maps for esthetic resons. My own tastes don't match with straight compass but maybe I'm wrong with that I don't know
A new one so soon? Awesome ^^
Yep I planned to work on some personnal projects but it will wait
I felt those trees were quite too big so I decrease their size from 20%. Also added a few hills, some more forest and worked more on them, on areas close to mountains (trees overlapping mountains is ok, I just removed the white mask so this will be fixed when coloring time. Cromlechs added.
Kerngard5.jpg