Page 5 of 10 FirstFirst 123456789 ... LastLast
Results 41 to 50 of 92

Thread: Galastan - hand-drawn city on a mountain

  1. #41

    Default

    Damn. I think you sir may be in store for another featured map award.

    Cheers,
    -Arsheesh

  2. #42
    Guild Apprentice Facebook Connected dasneviano's Avatar
    Join Date
    Oct 2009
    Location
    Goiania, Brazil
    Posts
    42

    Default

    Wow!! This is the most inspiring work I've seen in a good while! If you color it like Val Nevan (one of my favorites ever), my monitor will probably just explode in excitement! Can't wait to see it finished!
    Last edited by dasneviano; 01-31-2013 at 10:51 PM. Reason: typo

  3. #43
    Guild Expert Wingshaw's Avatar
    Join Date
    Aug 2012
    Location
    Usually Denmark
    Posts
    1,531

    Default

    Spectacular.

  4. #44
    Professional Artist Facebook Connected Blaidd Drwg's Avatar
    Join Date
    Mar 2009
    Location
    Weert, Netherlands
    Posts
    502

    Default

    Latest versions.

    I'm having some trouble with the colour of the walls. It's used to be more yellowish, but it was either too overpowering (if warm), or too much like vanilla pudding (if cool). I changed it something grey, but now it looks drab.
    Any suggestions?

    #1
    Galastan_WIP2.jpg
    #2
    Galastan_WIP3.jpg
    Last edited by Blaidd Drwg; 02-04-2013 at 09:11 AM.

  5. #45
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Hard to say without shading/lightning work. Imho the yellow dont work very well and yea grey is greenish on the second one. You could maybe try rather a desturated light brown or a grey blue?

  6. #46
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Default

    How about a desaturated blue set to overlay? That should colour shift the background a little and keep it nice and saturated (might be a little purple, but a second layer set to colour at low opacity should help balance that out).

    Looking really gorgeous.

  7. #47
    Guild Adept
    Join Date
    Jul 2011
    Location
    Rome, Italy - New York, USA
    Posts
    417

    Default

    I'd say that #2 is perfect as it is. The wall should not pop-out too much, so a grey-ish colour is good.

  8. #48
    Guild Expert Wingshaw's Avatar
    Join Date
    Aug 2012
    Location
    Usually Denmark
    Posts
    1,531

    Default

    Looking great, so far. I agree that the walls on the two examples don't work perfectly at the moment, and I think Max might be right about the light and shadows. Just to be different, though, as a suggestion what about toning up the red as a low opacity overlay; it might result in lower contrast with the building roofs, which might be what is needed.

  9. #49
    Professional Artist Facebook Connected Blaidd Drwg's Avatar
    Join Date
    Mar 2009
    Location
    Weert, Netherlands
    Posts
    502

    Default

    Thanks for your suggestions, people! I'll give them a try.

  10. #50
    Guild Journeyer Freehand 5.5's Avatar
    Join Date
    Dec 2011
    Location
    KA, GER
    Posts
    201

    Default

    I'd say it would make sense to give the walls a colour similar to the mountain, because that was most likely the building material for the walls.
    The grey tone seems to fit better in my opinion.
    Shadows may be nice but you should keep it very subtle because after all the drawing has its emphasis on mapping and not on illustrating.

    And: Wow!

Page 5 of 10 FirstFirst 123456789 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •